Work with telecommunications companies to design fiber networks, specifically EPON
Design fiber schematics within AutoCAD to deliver to the client
Work in the clients’ proprietary software to design their networks, which includes strand, coax, and fiber placement
Work in excel to create deliverables for the client
Lead design projects and layout the work for other employees
Omens By Blue Light Studios [Remote] – Lead Programmer (Volunteer)
July 2025 – Current
Programmed the combat system for the game: included a charge turn battle system, UI programming for action menus, turn order, damage numbers, and battle results display; attack, item, defend, flee, and skill usage; animations for death, attacking, skills, items, defending, and taking damage; and calculations for damage and healing; enemy and player party placement and creation; and conditions for flee, victory, and defeat.
Designed and programmed tools for designers: NPC Tool for creating NPCS in levels, which hooks them up with the appropriate components; Chest Tool for creating chests and furniture and attaching the appropriate components; NPC Utility Tool for storing and updating NPCS from levels within a data table; Quest Creation tool for populating Quests and storing them in the appropriate data table; and a puzzle creation tool for creating a puzzle with the required dimensions and actors.
Programmed various subsystems to allow specialization of components on the Game Instance.
Designed QA console commands and custom logs to allow efficient and simple testing of the various features and systems.
Programmed the experience/leveling system for the game.
Provide feedback, assistance, and support to the programming team.
Work with other Leads and their teams to ensure they receive the features they need from programmers to ensure they can continue their tasks.
Manage the GitHub and create weekly builds for the team to test.
Help conduct interviews for potential candidates for the team
Cellec Games, FL [Remote] – Game Design/Programming Intern
September 2022 – June 2023
Worked closely with other departments to bring their games to life by implementing their narratives, sounds, and systems
Worked to test and fix bugs within the games’ code
Created test cases for the games to be tested by other QA testers
Worked in Agile and Jira to ensure work was meeting deadlines
Worked in Github and taught other students correct versioning and how to have meaningful comments and messages
Worked to create readable code for the studio and a coding standard
Amazon Fulfillment, OH – Subject Matter Expert
April 2021 – October 2022
Ran Floor Health Department in Amazon Fulfillment Center across all four shifts – dealt with keeping machinery running and in good condition
Improved performance for our facility from bottom in the network (at risk) to top ten in the network before peak season
Worked directly with other departments and department seniors to enact changes to better building performance
Worked closely with contractors to help better relations to help resolve issues quickly
Worked closely with analyzing data and reporting/explaining the data to stakeholders
Worked in Tableau and SQL to process and extract data
Assess risks and decide best course of action
Amazon Fulfillment, OH – Area Manager II
October 2019 – October 2022
Led a team of more than 100 associates while providing feedback and opportunities for growth
Led the department in productivity and quality metrics
Added responsibility of covering for Operations Manager in their absence
Ran shifts and reported to Sr. Operations Manager to ensure units were leaving the building
Mentored and trained other new Area Managers as they were onboarded
Amazon Fulfillment, OH – Area Manager I
December 2019 – October 2020
Led a team of more than 100 associates while providing feedback and opportunities for growth
Led a process assistant and taught them to run my team in my absence
Led the department in productivity and quality metrics
Education:
University of Akron – Bachelor’s of Science in Applied Mathematics and Computer Science
August 2015 – May 2019
Full Sail University – Master’s of Science in Game Design Valedictorian